class Bar { float x; float y; int barx = 60; int bary = 10; boolean barrier = false; PImage img8 = loadImage("effect8.gif"); Bar(float rx, float ry) { x = rx; y = ry; } // 初期化 void initial(){ barx = 60; barrier = false; } void display() { stroke(#8c8861); fill(#8c8861); rect( x - (barx/2), y, barx, bary ); if(barrier){ image(img8, width/2, height-15, width+30, 15); } } void move(float mx) { x = mx; } }